Tag Archives: Parker Brothers

1936 Monopoly Origins Document

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I recently stumbled upon a very interesting document on an obscure blog, where Brian Sutton-Smith explains:

Today, the “real story” behind the invention of Monopoly, America’s most iconic board game, is well-known. But, as the game’s popularity began to intensify, executives at Parker Brothers wanted to keep the origin of Monopoly a secret. LeRoy Howard, a game designer and developer at Parker Brothers, advised George S. Parker about purchasing Monopoly from Charles Darrow in 1935. During the acquisition, Parker Brothers learned that Darrow’s commercially-produced version of the board game was based on Elizabeth M. Phillips’s previously-patented creation, The Landlord’s Game. In the end, Parker Brothers purchased the original patent from Phillips for $500. The document, titled “The Origin of the Game of Monopoly,” includes a handwritten annotation that reads “Not for Publication, L.H.” and was originally marked “Confidential.”

I can shed some additional light on this. Although this 1936 document was not published, it must have been prepared by Parker Brothers as press release material that could have appeared in magazines or newspapers. Similar accounts, although not as lengthy, did in fact appear in the press around this time.

In light of the Anti-Monopoly case and various events that took place after 1948, it may surprise some to learn that this was, in fact, the official Parker Brother position on the origins of Monopoly. From early 1936 until Mrs. Elizabeth Magie Phillips died in 1948, Parker Brothers credited her and Charles Darrow as the co-creators of Monopoly.

By this time, Parker Brothers had obtained a virtual monopoly on the rights to Monopoly, so far as they were able to do so at the time. As we know today, the basic game of Monopoly derives from The Landlord’s Game, which Elizabeth Magie patented in 1904. By the time this article was written, however, her original patent had expired, and therefore it is not mentioned here.

Competitors such as Milton Bradley were certainly aware of it, however, as they issued the game Carnival in 1937, based on just that expired Landlord’s Game patent. But Parker Brothers did not want to mention it here, as it would have tended to undermine their legal claims to Monopoly, serving to have the Monopoly patent invalidated.

No mention, of course, is made of the various early Monopoly players such as the Thuns, Daniel Layman, Ruth Hoskins, Eugene Raiford, et al who made various contributions to the game before Charles Darrow learned it from Charles Todd. Therefore, Parker ascribes any and all such improvements to Darrow.

Charles Darrow, while certainly not the inventor of Monopoly, was certainly instrumental in developing the game to the point where it became successful. He brought it over the finish line, so to speak.

In order to consider what were the aspects of Monopoly that Parker Brothers considered to be Darrow’s intellectual property, one has only to compare the 1935 patent application with the similar game Fortune they issued the same year. This can be considered as Parker’s backup plan, a game that they could quickly popularize if it turned out that Charles Darrow was not the true inventor of Monopoly.

If Parker was forced to terminate their contract with Darrow and cease paying him a royalty, they would have gotten behind Fortune instead. Fortune is almost identical to Monopoly, but with a different name.

There are also different property names and, of course, this game did not use Darrow’s iconic illustrations or the distinctive metal tokens made by Dowst.

Interestingly, the 1935 Fortune has only houses, not hotels, and they apparently credited this innovation to Darrow.* But it does have both Chance and Community Chest cards. By the time this game came out, Parker Brothers apparently knew that these were not introduced by Darrow.

The 1936 Parker Brothers document summarizes, in a fairly factual way, the true origins of the game Monopoly, but leaves out anything that would have tended to undermine their legal position regarding the game. It is very complimentary to Mrs. Elizabeth Magie Phillips, who surely could have insisted on collecting a royalty on Monopoly but who, instead, sold her second Landlord’s patent to Parker for $500.

The “conventional wisdom” today is that she was cheated out of a fortune, but the real situation is more nuanced and certainly more interesting. As a dedicated follower of economist Henry George, Mrs. Phillips took out patents on her inventions in order to receive proper credit and recognition, but Georgists would have considered it unseemly for her to have profited financially from such a legalized government monopoly.

By 1935, she was already well off through her marriage to Albert Phillips, who was a successful publisher. Although she kept abreast of game patents through her connections at the patent office, Mrs. Phillips never made any attempt to benefit financially from any of her various patents. She made no attempt to stop earlier commercialized games based on her invention such as the 1932-35 Finance, which was about 90% the same as Monopoly.

In 1935, she was being courted by three different game makers regarding her 1924 patent– Parker Brothers, Milton Bradley, and Knapp Electric. But there was never any doubt in her mind that she would make a deal with Parker Brothers, although she insisted on dealing directly with company founder George S. Parker, who she considered the “King of Games.”

History belongs to the living, and therefore it should be no surprise that Parker Brothers stuck to the narrative as outlined in the above document at least until Mrs. Phillips died in 1948. The very deferential tone towards her stands in contrast to the stance Parker took before buying her patent. A brief mention of Monopoly in a 1935 issue of Fortune magazine includes a denial that the game was invented by Henry George.

This kind of slight, and Parker’s subsequent building up of Darrow as a game inventor, rankled her to the point where she gave some press interviews in early 1936 that mentioned her 1904 patent. As a result, Parker Brothers took additional steps to mollify her. They agreed to publish two more of her games (Bargain Day and King’s Men) and crafted this very carefully worded narrative.

The problem is, they forgot the parts about Elizabeth Magie Phillips from their press pronouncements after she died. It was not until the early 1970s that she once again received her due as the true inventor of Monopoly, and this is in large part through the efforts of Dr. Ralph Anspach and the Anti-Monopoly case, without which much of the game’s origins would have been lost in the mists of time.

-Clarence B. Darwin

*Pictures of the game on the Board Game Geek web site show hotels, but these must have been imported later from some Monopoly set. The copyrighted rules only mention houses.

Complete Replica Darrow Tie Box Monopoly Set

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We recently received a commission from one of our customers for a replica Darrow Tie Box Monopoly set. This predated the more famous White Box and Black Box sets Charles Darrow made in 1934 and 1935, respectively.

The Tie Box name comes from the long and narrow box shape. Some say that the originals were actual tie boxes Darrow purchased, although this has not been confirmed. Even if this is so, the boxes were modified to fit the board and pieces.

Only two such original Tie Box sets are presently known to exist. After making this one, I see why.

One reason I enjoy making replicas of these early games is to gain additional insights into their history. A long, narrow box such as this undergoes a great deal of stress, and over the course of 80 years, practically all the originals have long since fallen apart. Of course, they were never designed to last 80 years in the first place.

Our replica boxes are made more durable, and should last for a long time.

For this set we made some original wood houses and hotels, which were then stained a natural wood color. The very early Darrow sets came with 10 hotels and 42 houses. My speculation is that Darrow changed this to the more familiar 12 and 32 because it was the functional equivalent, but reduced the number of pieces he had to make.

As with the early Darrow originals, the hotels are twice as long as the houses.

Our set comes with a faithful reproduction of the Darrow Tie Box rules, which were themselves a minor modification of the ones that Charles Todd had typed up for Darrow in 1933.

According to Dan Fernandez, the Oilcloth sets came with 15 Chance and 15 Community Chest cards. One of each was added for the 1934 White Box set, and a substitution was made for one Community Chest card in the 1935 Black Box set. We have included all these in our Tie Box to give players the maximum flexibility in using them.

The Chance, Community Chest, and Property cards here are the same size as the ones made for the Darrow White Box. These cards were downsized somewhat for the Darrow Black Box, which had a much smaller box.

Each game comes with:

1 23″ Holographic Game Board on Blackout Cloth, 1 Cardboard Tube, 1 Implements box, 1 set of Rules, 42 Houses, 10 Hotels, 16 Chance cards, 17 Community Chest cards, 5 game pieces, 2 Dice, 28 Deeds, plus Scrip Money in the following amounts:

60x $1

50x $5

60x $10

30x $20

30x $50

30x $100

10x $500

A total of $11,010.

The prototype set has half Darrow Type 1 bills with the widely spaced fonts, and half Darrow Type 0 typewritten play money. For production sets we are going to stick with the Type 1 bills.

In addition, the set comes with a “holographic” (hand-drawn) folding game board on blackout cloth, the modern equivalent of oilcloth. The prototype is on green cloth but the production boards will be on white cloth.

-Clarence B. Darwin

Reproduction Darrow Tie Box Game Set
Price: $99.99
 plus $10.00 shipping within the United States.

PS- For shipping outside the US, drop us a line at:
folkopolypress@gmail.com

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Cat not included, sorry.

Cat not included, sorry.

The eBay Beat: Metal Monopoly Money, Boondoggling Board, Stock Exchange

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Metal Monopoly Money

A nearly complete set of metal Monopoly money recently sold on eBay for $811.00.

These are very rare, as evidenced in the price. Metal money was used for a few years in the late 1930s in some of Parker Brothers’ most expensive sets, perhaps inspired by the poker chips sometimes used by early Monopoly players. You could also purchase a set separately from those games.

Parker did use similar metal money in other games in this era. However, these coins in particular have been criticized for their design since they apparently do not stack well.

Here is the seller’s description:

You are bidding on a box of metal Monopoly money (coins) – box is approx. 4 3/4″ x 2″. The last ones on Ebay sold in 2012 for 1439.00 you can’t find them on eBay or anywhere else on an internet research. The coins are a Parker Brothers after market item sold as replacement pieces or to upgrade other sets. Denominations are $1, $5, $10, $20, $50, $100 and $500. I don’t know how many coins there should be, there are spacers in the box to hold them in place and box looks full maybe a few missing. The box has some wear, a little bit of scuffing and a tear. Coins are all in good condition.

 

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Boondoggling Board

Although in general Boondoggling sets have sold for a lot of money in the last few years, this recent auction for the board only was an exception. It seems to have gone unnoticed by some collectors and sold for just $16.66.

We recently reported on a complete Boondoggling set that sold for $500. Looks like someone got a real bargain here.

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Stock Exchange Add-On

A Parker Brothers Stock Exchange Add-On recently sold on eBay for $275.00.

As the BoardGameGeek web site notes:

STOCK EXCHANGE was orignally marketed by Capitol Novelty Co. as a supplement for Monopoly, Easy Money, and Finance real estate trading games. It allows players to buy and trade stocks in addition to real estate. Players attempt to build a portfolio of stock which will pay them dividends and give them more monetary clout during the game.

Parker Brothers purchased the game from Capitol Novelty in 1936 and marketed it for a short time as a supplement for only Monopoly and Finance games (both Parker Brothers games), dropping Milton Bradley’s Easy Money game. The 1937 version dropped the Finance reference and only listed Monopoly on the game box.

Contains: Stock exchange board space (fits over “Free Parking.”), eleven new Community Chest cards, ten new Chance cards, thirty stock shares (five each of six different companies).

 

Stock Exchange was available in the US during the late 1930s, and there are a few variations of these sets. There were also international versions (for Canada and Australia at least), and those are collectible as well.

The add-on was briefly reissued in a new version made by Chessex in 1992 that is considered less collectible.

Stock Exchange is also thought to have helped inspire the Parker game Bulls and Bears (1936), which was heavily promoted as a supposed follow-up to Monopoly. Parker used Charles B. Darrow as a sort of celebrity endorser to this game, claiming he was the inventor. But he actually had even less to do with this game than with Monopoly. Bulls and Bears was developed by Parker’s own staff.

Perhaps Parker Brothers hoped to burnish Darrow’s credentials as a supposed inventor of Monopoly in the public mind by associating him with another game.

The name also harkens back to the Parker card game Pit, which eventually acquired Bull and Bear cards.

Bulls and Bears sold well for a brief period of time, but it was not a very interesting game compared to Monopoly, in part because it did not have Monopoly’s 30 year gestation period.

The square patch that came with Stock Exchange sometimes got glued onto Monopoly boards, and is generally considered to reduce their value as a result. Often, partial Stock Exchange sets are found mixed in with Monopoly sets, and these generally are missing the box, which is key to value.

-Clarence B. Darwin

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The eBay Beat: Trade Mark #9 Monopoly Set (1935)

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FYI, a 1935 Trade Mark version of a #9 Monopoly set recently sold on eBay for $330.99.

This was the very first “white box” version of Monopoly sold by Parker Brothers. It was modeled after the 1934 Darrow White Box sets that were sold by Charles Darrow. However, there were significant differences between the two.

From 1934-35, Darrow offered two types of sets, but not at the same time. First, there was the White Box version, which retailed for $3.00 and had a 20″ game board. The game cards and utensils were all at one end of the box, making it somewhat unbalanced. The rules were printed right onto a cardboard insert that fit into the box bottom. It was not glued into place.

To the best of our knowledge, Darrow had 1,000 of these sets made, in two batches of 500 each. There are some minor differences between the sets, notably in the property cards. Darrow put some of the pieces in later sets into wax sandwich bags.

You will find lots of detailed pictures of these variations on Dan Fernandez‘s excellent Sundown Farm and Ranch web site.

The Darrow White Box itself was 21″ long and took up a lot of space on the department store shelves in Philadelphia and New York where they were sold. The store’s buyers advised Darrow to make a smaller set,

In this period, Monopoly had competition from Knapp Electric‘s game Finance, which had 90% of the elements we generally associate with Monopoly. Finance was sold in a small black box with separate game board, an arrangement Darrow adopted for his 1935 Black Box sets. Both Finance and the Darrow Black Box retailed for $2.00, a figure that is probably not coincidental.

Along with the box, Darrow downsized the game board for this version to about 19″ square. This size was then adopted by Parker Brothers when they started making the sets.

7,500 of these were made in early 1935, but Darrow had only sold 1,600 of these by the time he made his deal with Parker Brothers in March of that year. Reluctantly, Parker took on his remaining inventory.

100 sets were given to Parker employees so that they could learn the game. As far as is know, the rest of the sets were sold by Parker Brothers in the next few months. They substituted their own version of the game rules for Darrow’s, and put a Parker label on the front of the board.

Neither type of Darrow set came with tokens. You were supposed to supply your own. However, in Darrow’s own circle, players had already began using metal dime store tokens as playing pieces. Darrow, however, could not find a supplier for these, but recommended them to Parker Brothers, who already had a business relationship with the Dowst company who made them.

The first Parker Brothers Monopoly sets came out in June 1935 as their #7 version. This was a slightly modified Darrow Black Box. Thinking Darrow’s box too small, Parker substituted a somewhat larger one with more colorful graphics.

Approximately 25,000 of the #7 sets were sold in the first few months. The legal description on these has led Monopoly collectors to call them “Trade Mark” sets.

Soon after the #7 went on the market, Parker introduced the #9 White Box version, which at first retailed for $3 as had Darrow’s. This used a standard 19″ board, and therefore the boxes are a bit smaller than Darrow’s.

The implements were put into the center of the box, which made it more balanced. Parker improved on Darrow’s set by including 10 metal tokens and a double supply of play money.

This is the type of set shown pictured in this recent eBay auction. While the Darrow White Box had graphics only on the top of the box, via a decal, Parker’s version continued the printing onto the two sides.

This is the rarest type of #9 set. Some people think that the following version, which had the 1,509,312 patent number overprinted onto the box top, is more rare, but my experience had been that the opposite is true.

Another difference is that the #9 has painted houses and hotels, while the #7’s are simply dyed.

During 1936, Parker Brothers made some important changes to the #9. After continuing with the standard black board for some time, the White Box was given its own green board with Monopoly lettered on it in script. At the same time, it got the fancier “Grand Hotels” that were first used in the #10 Fine Edition starting in November 1935. I assume that the amount of play money was increased as well.

With these improvements, Parker Brothers increased the price of the #9 to $3.50. This version continued with few changes for several years. Those sets are common, while the 1935 Trade Mark #9 is not.

While not in the greatest condition, $330.00 seems like a more than fair price for this set. For some reason, the tokens do not have the black patina usually found in early sets, and the rules that were included were not the ones originally used for this game. The correct rules would be the same Trade Mark version found in contemporary #7 sets.

Although this set was designed for use by as many as 10 players and had double the amount of play money, this was not mentioned in the rules. Starting with the copyright 1936 rules, however, Parker Brothers did make such a distinction in their rules.

-Clarence B. Darwin

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The eBay Beat: Boondoggling (1936)

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FYI, a rare 1936 Boondoggling game just sold for $500 on eBay (photos enclosed).

Boondoggling is an early Monopoly knock-off and was also a timely political game in the 1936 presidential election season, which ran from about Labor Day until early November. It was created by a couple of college professors who were anti-New Deal. The game plays like Monopoly in reverse, where the various players try to be the first to spend all their money on wasteful government programs, or “boondoggles.”

The dictionary definition of boondoggle is:

1 : a braided cord worn by Boy Scouts as a neckerchief slide, hatband, or ornament. 2 : a wasteful or impractical project or activity often involving graft.

According to the Wikipedia:

The term arose from a 1935 New York Times report that more than $3 million had been spent on recreational activities for the jobless as part of the New Deal. Among these activities were crafts classes, where the production of “boon doggles,” described in the article as various utilitarian “gadgets” made with cloth or leather, were taught. The term’s earlier definition is thought to have its origin in scouting, particularly in reference to a woggle.

The word quickly caught on, and was often used by opponents of President Franklin D. Roosevelt. FDR embraced the term and said, in effect, if it will help us get out of the Depression, by all means, let’s have boondoggles.

FDR’s opponent in the 1936 election was Kansas Governor Alf Landon, who would have governed more in the Hoover mold. He lost in a landslide.

The Boondoggling game appeared briefly during the campaign and appears to have been published by the Washington Star, a Republican newspaper. GOP activist Alice Roosevelt Longworth, Theodore Roosevelt’s daughter and a staunch FDR opponent, mentioned it in her syndicated column.

Since it was apparently not marketed to department stores, the usual outlet for Monopoly-type games, Boondoggling’s overall construction was cheap and insubstantial, with a paper board and flimsy box. Few were sold and even fewer have survived.

I have owned a few examples of this game. I once owned the board in the collection of the Strong Museum of American Play, and sold another example to the family of one of the creators.

For a time, this was an under-appreciated game, but prices have greatly increased in the last few years.

As an anti-New Deal game, it is a contemporary of Rudy Copeland’s Inflation, also from 1936. That was a much higher quality product.

Ironically, in spite of the anti-New Deal theme of Inflation, Rudy Copeland campaigned for FDR in 1936.

While Boondoggling was not around long enough to draw legal action from Parker Brothers as a Monopoly knock-off, they did try suing Rudy Copeland over Inflation, which was sold in department stores. Once Copeland was able to find more than two dozen people who swore they had played Monopoly prior to its supposed invention by Charles Darrow, Parker and Copeland settled out of court. He received a financial settlement from Parker Brothers, along with a license to use the two Monopoly patents that Parker owned.

However, by 1937, the bloom was temporarily off the Monopoly rose, and Inflation quickly faded from view, as Boondoggling did before it.

In 1951 there was a game called Boondoggle, tied in to the 1952 presidential election, but there was no connection with the earlier Boondoggling game. I believe there was a 1980 version as well.

The various tokens used in Boondoggling had the names of various FDR advisers, popularly known as the “Brain Trust.” These included Rexford Tugwell (1891-1979), who was also an early Monopoly player.

-Clarence B. Darwin

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The Card Game of The Monopolist

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The Card Game of the Monopolist
New From Folkopoly Press

I have written before how, in my humble opinion, what we know today as the game Monopoly had it’s origins as a card game. I think it is more useful to think of it as a card game that developed the need for a board, rather than a board game that developed a need for cards.

The original inspiration for Lizzie J. Magie to create The Landlord’s Game was the death of radical economist Henry George in 1897. She hoped to keep his ideas alive with this game.

It also had inspiration in the various financial card games of the 1890s, which were hugely popular. Some of these games were quite complex and sophisticated and included things such as play money and involved financial trading. The various property groups in Monopoly, in this view represent “suits” as in a card game.

Besides inventing The Landlord’s Game, precursor of the game Monopoly, Lizzie Magie also created other card games in the early 1900s, including Competition, or Department Store (sold by the Flinch Card Game Co.) and Mock Trial, the first game she sold to Parker Brothers.

So, I think it is reasonable to conclude that before she came up with the board game version of The Landlord’s Game, there was a card game version that preceded it. As we know, Landlord’s was very much different than the other board games of the era, having little in common even with something like the 1878 Game of the Monopolist.

Unfortunately, if such a card game version of Landlord’s actually existed, it has not been documented in the historical record to date.

I decided a few years ago to reverse-engineer this earlier card game version of Landlord’s that I think must have existed. Recently, I made a conceptual breakthrough and have now finished making just such a game.

It has been my goal to make the minimum amount of changes necessary, using the 1906 Landlord’s Game as a starting point.

Since Landlord’s is now a registered trademark*, and this new game is merely my interpretation of what it could have been like, if it existed, I have given it a different name. Under the circumstances, The Card Game of the Monopolist will do just fine.

I am now ready to offer The Card Game of the Monopolist, a late 1890s version of what we know today as The Landlord’s Game and Monopoly, for just $39.95. This price includes shipping within the United States.

Most of the cards in this game are identical to the ones in my new game Progress and Poverty, which is based on the 1906 Landlord’s. The rules are an adaptation of those rules, with only those changes that are necessary to play the game using only cards and no board.

The conceptual breakthrough I had was that each square on the game board is, in itself, rather like a card. So, carrying over all the existing cards from the game, which include the deeds, Chance, and Luxury cards, plus the play money, we now have a deck of Game Play cards that each represent a square on the board. The Game Play cards are a different stack than the deeds.

At the start of the game, the Game Play cards are shuffled, and the used cards are put into a discard pile. Each player takes their turn around the table, one at a time, and as various properties come up, that player has the opportunity to purchase a deed from the Bank, at auction or otherwise. If a Chance card comes up, the player draws a card from that deck.

Once the entire deck of Game Play cards has been gone through once, the deck is reshuffled and used again. Each time a round is completed, the players collect their wages from the Bank, as they would when passing Mother Earth or Go on a game board.

Games can go on for a set number of rounds, using a time limit, or when the Bank runs out of money. The various players then total up the value of their cards (including the Luxury cards) and the one with the highest value is the winner.

The game can still accommodate the “Georgist” rules of play in just the same manner as Landlord’s does.

The original 1906 Landlord’s was designed as a game that could be played by 2, 3, or 4 players. This too seems derived from its original status as a card game. There are four sides to a card table. As I have mentioned, the property groups are like suits, and their value increases once you have a complete group and can make “improvements” (i.e., put houses on them). The way that Luxury cards are collected throughout also harkens back to other card games.

Using a deck of Game Play cards introduces a random element into the game, making the use of dice unnecessary. In this version of the game, tokens are not needed either.

While I don’t know for certain whether such a card game actually preceded the board game we know and love, it fits the facts and I think of it as the simplest, most elegant solution to determining the pre-history of Monopoly.

Each game comes with:

1 Implements box, 1 set of Rules, 80 Houses, 16 Education cards, 2 Free College cards, 16 Chance cards, 27 Luxury Cards, 29 Deeds (the usual 28 as in later Monopoly games, plus “Speculation”), 4 Natural Opportunity cards, and 41 Game Play cards, plus Scrip Money in the following amounts:

54x $1

54x $5

81x $10

54x $50

81x $100

A total of $11,934.

-Clarence B. Darwin

The Card Game of the Monopolist
Price: $39.99

PS- For shipping outside the US, drop us a line at:
folkopolypress@gmail.com

Thanks.

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*The Landlord’s Game is a registered trademark owned by Thomas Forsyth. Folkopoly Press is not affiliated with Thomas Forsyth,